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AI Insights · Timothy · April 2022

Top 5 Fish Games Performance in the Netherlands - Q1 2022

In Q1 2022, Fishdom, Fish.IO - Sushi Battle, Hungry Shark Evolution, Hungry Shark World, and My Dolphin Show showed varied performance in the Netherlands. This article provides insights into their weekly downloads, revenue, and active user trends.

Top 5 Fish Games Performance in the Netherlands - Q1 2022

During the first quarter of 2022, the top 5 fish-themed games on a unified platform in the Netherlands exhibited diverse performance metrics. The data, sourced from Sensor Tower, highlights trends in weekly downloads, revenue, and active users for Fishdom, Fish.IO - Sushi Battle, Hungry Shark Evolution, Hungry Shark World, and My Dolphin Show.

Fishdom from Playrix saw a steady weekly revenue, peaking at approximately $71.9K in the first week of January before stabilizing around $60K-$67K for the remainder of the quarter. Weekly downloads for the game increased significantly towards the end of the quarter, with a notable peak at 20.1K in the week of March 21. Active users also experienced growth, reaching a high of 69.9K in the same week.

Fish.IO - Sushi Battle demonstrated modest weekly revenue, fluctuating between $1 and $27 throughout the quarter. Downloads saw a downward trend, starting from 5.5K in the first week of January and dropping to 1.6K by the end of March. Active users followed a similar declining pattern, with a high of 11.9K in early January and falling to 5.2K by the end of the quarter.

Hungry Shark Evolution by Ubisoft showed a varied revenue trend, peaking at $531 in mid-January and then stabilizing around $200-$400 for the rest of the quarter. Downloads peaked at 2.9K in mid-January but generally hovered around 1K-2K. Active users saw a peak of 10.9K in mid-January, gradually declining to around 6.3K by the end of the quarter.

Hungry Shark World, also from Ubisoft, had its highest weekly revenue of $521 in early March, with revenue fluctuating between $200 and $466 for the rest of the quarter. Downloads spiked at 3.3K in late February but generally remained below 2K. Active users saw a peak of 17.9K in late February, with a gradual decline to 11.9K by the end of March.

My Dolphin Show from SPIL GAMES experienced a low and fluctuating weekly revenue, peaking at $86 at the end of January. Downloads were highest in early February at 1.6K but declined to around 600 by the end of March. Active users peaked at 2.7K in mid-February and declined to 1.2K by the end of the quarter.

For more detailed insights and comprehensive data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022